Legion

Legion World Of Warcraft (2016) 

BLIZZARD ENTERTAINMENT Irvine USA
Plateform : PC

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Modeling

I had the opportunity to work on the legion buildings and I was responsible for the modeling, texturing and lighting. 

I was also responsible for the modeling, texturing and lighting for the Tomb of Sargeras.


Broken shore cinematic :


I was also responsible for the overall final art pass for the night elves in Azsuna. My task was to make them look cohesive with the texturing, modeling and lighting.



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Textures

















I was also lucky enough to have my textures used for the collector's edition packaging !