Legion - World Of Warcraft (2016)
Plateform : PC
I had the opportunity to work on the legion buildings and I was responsible for the modeling, texturing and lighting.
I was also responsible for the modeling, texturing and lighting for the Tomb of Sargeras.
Broken shore cinematic :
I was also responsible for the overall final art pass for the night elves in Azsuna. My task was to make them look cohesive with the texturing, modeling and lighting.